This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

Monthly Archives: May 2012

Amazing Savage Worlds Binder With Free RPG Template

By |May 23rd, 2012|

I’ve recently started using a 5.5×8.5″ binder from Staples to organize my RPG notes for Savage Worlds and other games.

These binders are truly something special — Staples has produced a binder which has a rugged rubber edge. As such it won’t crack and wear out as easily.

They come in several colors — I like white […]

Has Savage Worlds Displaced GURPS?

By |May 22nd, 2012|

Has Savage Worlds replaced GURPS as the generic RPG system of choice for this decade? ICV2 columnist Scott Thorne says this:
With the release of Beasts and Barbarians, a fantasy supplement from Gramel Publishing, Savage Worlds moved one step closer towards its apparent goal of replacing GURPS as, well, a gurps.  By my count, so far, Savage Worlds has a horror supplement, a couple […]

The Three Sentence Backstory

By |May 16th, 2012|

I usually like a bit of backstory for my player characters. Player backstories can provide powerful game ideas for the GM.

I partucularly like the idea in Mouseguard of having ‘enemies’ so that in the players’ turn (the sandbox portion of a Mouseguard game) you have something to springboard off of.

Backstories have some problems though:

As a […]