Using Scrum to Develop The New D&D

By |November 12th, 2012|

D&D product manager Mike Mearls is using a software design technique (one I am very familiar with) to design D&D Next! This is really interesting if you’re a programmer. Mearls wrote:
“To start with, we work in two-week sprints aimed at producing material for the next package. If you’ve worked in software development, you might be […]