Savage Worlds Tricks for Virtual Tabletop Play

By |March 24th, 2012|

I’m considering using the new Tabletop Forge 2.0 beta which is in the works to run some Savage Worlds games. There are a couple of Savage Worlds mechanics which aren’t currently supported by the tool (they are, by contrast, supported in Fantasy Grounds). Not to worry though — here are two workarounds which will give […]